luke stone

I’m Mohammad BeheshtiRad

(MohoRaad)

Product Designer & Motion designer
Bringing digital products to life through data-driven strategy and engaging motion

About

Product Designer & Interaction Specialist with 8+ years of experience in visual storytelling. Successfully pivoted from a Senior Motion Designer role to Product Design, combining deep technical expertise in animation (Rive, After Effects) with strategic product thinking.

Proven track record of leading creative teams, optimizing workflows, and designing intuitive user experiences. Passionate about bridging the gap between static UI and dynamic, high-fidelity interactions to boost user engagement. Recent graduate of Rahnema College’s Bootcamp with experience in B2B2C product initiatives. Adept at using data and user feedback to iterate on designs and deliver impactful business results.

Projects

abstract shape
abstract shape
graphic example
graphic example
user experience
user experience
weather icons
weather icons
weather icons
weather icons
weather icons
weather icons

Experience

Product Designer

Simiagration (Rahnama College Project)
Jul 2025 — Oct 2025

Led the end-to-end product design for a B2B2C mental health platform. I conducted deep user research (Interviews & Journey Maps) and translated insights into a high-fidelity prototype. I also collaborated on the GTM Strategy and Business Model design, ensuring the product aligns with both user needs and market viability

Senior Motion Designer

Motionvillee (Remote)
Jun 2024 — Dec 2024

Operated as a Team Lead for a remote international team. I conducted R&D on visual styles and streamlined production workflows, resulting in a 25% reduction in time-to-market. My role involved mentoring junior designers to meet the high standards of global B2B clients.

Game Concept Designer

Cologne Game Lab (Admission Project)
Feb 2024 — Nov 2024

Developed a comprehensive Game Design Document (GDD) and visual prototypes for a graduate admission project. I designed character mechanics and interactive elements that successfully secured admission to the MA Digital Games program, validating my skills on an international standard.

Interaction Designer & Senior Animator

"Pooke" Mobile Game
Sep 2021 — Feb 2024

Led character interaction design for a game that won "Best Art Achievement" and "Best Action Game" at the Fajr Game Festival. I collaborated closely with the product team to design engagement loops that directly improved player retention and usability.

Independent Product & Interaction Designer

Selected Projects (Stoshe, Daberna, Kochiba)
Jan 2020 — Nov 2021

Stoshe: Designed dynamic video templates for a B2B automation platform serving enterprise clients like Cafe Bazaar, Divar, and Datin. I engineered the logic for personalized video generation based on web-form inputs, directly impacting user engagement metrics for these major tech companies.
Daberna: Redesigned onboarding flow, boosting Day-1 Retention 


Kochiba: Crafted child-centric UX & interactions for mobile gaming

Content Strategist & UI Designer

Salam Yasin School
Sep 2018 — Jan 2020

Developed a data-driven content strategy that achieved the #1 Rank among 50 branches. By revamping the website UI and optimizing user communication channels, I contributed to a 25% increase in new student enrollment, proving the direct impact of design on business revenue.

4

Honors Awards & Recognitions (Game & Art)

4

Honors Awards & Recognitions (Game & Art)

4

Honors Awards & Recognitions (Game & Art)

2

UX Papers Published Conference Research

2

UX Papers Published Conference Research

20K+

Community Members (YouTube)

20K+

Community Members (YouTube)

2

UX Papers Published Conference Research

2

UX Papers Published Conference Research

20K+

Community Members (YouTube)

20K+

Community Members (YouTube)

Mentorship & Community

Guest Lecturer & Instructor

Shariati Tech University & Iran Game Institute
2020 — 2024

Taught core principles of 2D Art, animation, and digital illustration to over 600 students. My role involved curriculum planning and mentoring aspiring designers to prepare them for professional roles in the industry.

Educational Content Creator

YouTube Community (@MohamadMigeh)
2022 — Present

Founded a thriving community of +20,000 designers. I produce in-depth tutorials on design software and creative workflows, using viewer feedback and analytics to continuously iterate on content strategy and grow engagement.

Trusted by / Honors

Best Art & Action Game Awards

9th Fajr Computer Games Festival
2024

Won the "Best Art Achievement" and "Best Action Game" awards for "Pooke." This recognition validated the impact of my interaction design and visual storytelling on the overall player experience in a highly competitive market.

Published UX Research Papers

National Computer Games Conference
2017 — 2018

Authored and presented two research papers focused on Game UX and Minimalism in Interface Design . These publications demonstrate my commitment to the theoretical and academic foundations of user experience beyond just execution.

Education

Product Management Certificate

Rahnama College
2025

An intensive bootcamp focused on bridging the gap between design execution and business strategy. I led the end-to-end product design for "Simiagration" (a B2B2C mental health app), mastering user research, GTM strategy, and agile methodologies along the way.

MA Digital Games (Admission)

Cologne Game Lab (TH Köln)
2024

Developed a comprehensive Game Design Document (GDD) and character prototypes for the application. Being accepted into this program was a huge confidence booster that confirmed my work meets global standards, even though I chose to focus on my product career.

B.A. in Multimedia

Tabriz Art University
2013 – 2017

Built a strong foundation in digital arts, animation, and visual communication. My studies focused on the intersection of technology and art, culminating in a deep understanding of visual hierarchy, aesthetics, and user engagement in digital media.

Techstack

  • Framer

  • Prototyping

  • Photoshop

  • Illustrator

  • Agile / Scrum

  • User Research

  • Moho

  • Figma

  • Notion

  • After Effects

  • Rive

  • Spine 2D

  • Interaction Design

  • Sketch

  • Framer

  • Framer

  • Prototyping

  • Photoshop

  • Illustrator

  • Agile / Scrum

Skills

Product

Strategy, Discovery, User Research, GTM

Product

Strategy, Discovery, User Research, GTM

Product

Strategy, Discovery, User Research, GTM

Design

Design Systems, Wireframing, UI/UX, Figma

Design

Design Systems, Wireframing, UI/UX, Figma

Motion

Spine 2D, Interaction Design, Character Animation

Motion

Spine 2D, Interaction Design, Character Animation

Motion

Spine 2D, Interaction Design, Character Animation

Content

Storytelling, Video Production, Social Strategy

Content

Storytelling, Video Production, Social Strategy

Data

Growth Strategy, A/B Testing, Analytics

Data

Growth Strategy, A/B Testing, Analytics

Data

Growth Strategy, A/B Testing, Analytics

Lead

Mentoring, Team Management, Agile

Lead

Mentoring, Team Management, Agile

Lead

Mentoring, Team Management, Agile

Content

Storytelling, Video Production, Social Strategy

Content

Storytelling, Video Production, Social Strategy

Design

Design Systems, Wireframing, UI/UX, Figma

Design

Design Systems, Wireframing, UI/UX, Figma

Testimonials

Contact

Ready to build engaging products?
Let's create something impactful together.

Tehran, Iran (Open to Remote)

Available for work

2025 — Mohammad B.Rad

2025 — Mohammad B.Rad

Create a free website with Framer, the website builder loved by startups, designers and agencies.